Game concept: Three Little Pigs
This is a storybook combined with a structural engineering game for kids. It could be a tablet app, or it could (once prices come down) be a physical game with location-aware pieces and an AR overlay to represent characters.
The player is given three types of blocks: straw, sticks, bricks. The blocks are aware of their location relative to one another. On each level, the player has to build a house for the piglet out of one of the materials. They have a limited number of blocks with which to shape a house.
When they’re done building, the wolf appears and tries to blow down the house. Certain shapes will resist the wolf’s breath; others will be blown over. Parental controls decide how graphical the latter outcome is.
This idea got fired off while I was taking Latitude Research’s Future of Storytelling survey, and it was too fun not to post.